MACUL Presentation: Thursday March 6, 8:00 to 10:00
Media Literacy, Visual Literacy, Numeracy, and SmartBoards
The 21st century learner is bombarded with images from morning to night. The SmartBoard can
be used to help students decode, synthesize, and evaluate information. Teachers will have an
opportunity to work with the SmartBoard to re-create this experience.
Agenda:
- Introductions
- Getting Started with Interactive White Boards
- Smart Notebook Software
- Training and Classroom Resources
- Smart Board Tools
- Media Literacy
- Visual Literacy
- Numeracy
- Conclusion
This document can be found at http://tinyurl.com/2vfjjh
1. Introductions
Bill Schreiter and Bruce White, Technology Learning Coordinators, and Peter Dawson, VicePrincipal, Thames Valley District School Board (TVDSB), London, Ontario, Canada
- b.schreiter @tvdsb.on.ca
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Getting to Know the audience Survey
- Have you ever used an Interactive white board in your classrooms?
- What is your level of comfort with a SmartBoard? Beginner, Intermediate, Advanced
- Have you ever created lessons using the Smart Notebook software?
- Have you ever used Student response Systems
- What is your level of expertise with Student Response Systems ?
- Beginners, Intermediate, Advanced
- Have you created lessons for the SmartBoard using Smartech's student response systems?
- Literacy
- Numeracy
Turn to your Elbow Partner and tell each other the answer to the question.
What to you want to learn in this session?
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2. Getting Started with Interactive White Boards
How Does an Interactive White Board Work?
- Physical Connections
- Your Finger
- Pen Tray
- Pens
- On Screen Keyboard
- Right Mouse Click
- Help
- Ready Light
3. Smart Notebook Software
- Software Downloads www.smarttech.com Downloads
- Licenses
- "SMART’s Notebook software may NOT be used on competitor's products without a valid license from SMART."
- Because your employer or your school administrator has accepted the terms of a License Agreement, you may install and use this Software on an unlimited number of personal computers.
This authorization is valid for so long as you remain employed by your employer or continue to attend your school and provided you do not use this Software on any interactive whiteboard or touch-enabled/pen-enabled device that is not a product of SMART Technologies Inc. - License Restrictions. For so long as End User owns SMART Product, End User may Use the Software (i) on an unlimited number of computers owned and controlled by End User; and (ii) if End User has employees, consultants, or students on an unlimited number of computers that may be personally owned by End User’s employees, consultants, or students for so long as they continue to be End User’s employees, consultants or students.
- Toolbar
- Page Sorter
- Gallery
- Attachments
- Print Capture
- My Content
- Insert an Image from the Web into Smart Notebook
- Insert an Image from a camera into Smart Notebook
4. Training and Classroom Resources
See the Google Notebook file
5. Smart Board Tools
- Smart Notebook - Demonstrate
- Download a video - "Did You Know 2.0" from Teacher tube - It is a flash video file can can be inserted directly into Smart Notebook. Source the FischBowl blog by Karl Fisch
- Demonstrate capturing individual images (Capture Tools)
- Download a video - "Did You Know 2.0" from Teacher tube - It is a flash video file can can be inserted directly into Smart Notebook. Source the FischBowl blog by Karl Fisch
- Smart Video Player - Demonstrate
- Download a video - "Did You Know 2.0" from Teacher tube - It is a flash video file can can be inserted directly into Smart Notebook.
- Play the Video and capture scenes into Smart Notebook
- Smart Recorder - Demonstrate
- Floating Tools - Demonstrate
- Analyze a Picture
- Analyze a video
- Capture Tools (Camera) from a variety of Web Sites
6. Media Literacy
What is Media Literacy?
- Media literacy is the ability to sift through and analyze the messages that inform, entertain and sell to us every day.
- It's the ability to bring critical thinking skills to bear on all media— from music videos and Web environments to product placement in films and virtual displays on NHL hockey boards
- It's about asking pertinent questions about what's there, and noticing what's not there. It is the instinct to question what lies behind media productions the motives, the money, the values and the ownership and to be aware of how these factors influence content.
What is Media Literacy? (Source)
7. Visual Literacy
- Visual Literacy
- Visual literacy is the ability to interpret, use, appreciate, and create images and video using both conventional and 21st century media in ways that advance thinking, decision making, communication, and learning.
Why images in Education?
- Images have always been critical to conveying information,
- Images and words can function independent of each other
- Images make the idea tangible Pictures play an important part in memory and imagination
Educational technology is nudging literacy instruction beyond its oral and print-based tradition to embrace online and electronic texts as well as multimedia. Computers are creating new opportunities for writing and collaborating. The Internet is constructing global bridges for students to communicate, underscoring the need for rock-solid reading and writing skills. By changing the way that information is absorbed, processed, and used, technology is influencing how people read, write, listen, and communicate.
Images in the Language Arts
- Images provides ways for student readers and writers to engage with both visual and printed text
- Help students visualize
- Bridge to writing
- Images communicate meaning visually
- Can support writing or be a stand alone forum of communicating
- Reading allows students to create a "Mental Movie"
- Images help students make "Landscape Maps" of what has been read
- Vocabulary Pictures
- form of word walls
- Visual Literacy Narratives
- Visual Think Aloud helps readers "Construct Meaning" of what has been read making connections to other knowledge not related to what has been learned so far
- making and testing predictions
- monitoring understanding
- asking questions of what has been read and depth of understanding
- to knowledge learned from reading
- to previous knowledge
Images in the Social Studies Curriculum
- Help students develop "digital literacy" skills:
- Combining media literacy and visual literacy
- - acquiring and interpreting information
- - promoting citizenship skills
- - Using primary sources to promote student achievement
- - content and processing skills
- "Spinning the News" to Shape or Create a Story
- Reasoning using artifacts from the past
- Find Facts
- Test Ideas
- Make hypothesis
- Synthesize information
- Pictures from the past compared to
- pictures of the present
- pictures of the future
- Capturing and Identifying Geographic Features
Word Walls
- Subject Specific
- Topic Specific
- Display
- with or without definitions
- with images
- with student generated definitions, examples
- orally recorded or in print
- created with a graphic Organizer software like Inspiration or Smart Ideas or Internet based software
-
- Word Walls created
- as a class
- by teacher
- by groups
- as a Jigsaw activity
-
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- Think to yourself
- Pair up with a partner
- Elbow Partner
- Person to your right or left
- Someone you have never met
-
- Write some content for the speech bubble
- With your partner and then with a group - Share Your ideas
- Write a starter sentence
-
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8. Numeracy
- Numeracy / Quantitative Literacy, source: http://en.wikipedia.org/wiki/Numeracy
- Numeracy is a proficiency which is developed mainly in mathematics but also in other subjects. It is more than an ability to do basic arithmetic. It involves developing confidence and competence with numbers and measures. It requires understanding of the number system, a repertoire of mathematical techniques, and an inclination and ability to solve quantitative or spatial problems in a range of contexts. Numeracy also demands understanding of the ways in which data are gathered by counting and measuring, and presented in graphs, diagrams, charts and tables
Problem Solving is
- central to learning Mathematics
- the primary focus and goal of mathematics in the real world
Images in the Mathematics Curriculum
- Analysis of mathematical patterns and concepts
- Story problems
- Digital story telling
- Math in everyday life
- parents work
- mathematics in cooking,building and constructing items
Example:Architecture
Analyzing slopes of Rooftops
Art
- Photography- 1/3rd rule in photography ,
- Golden Mean in Paintings
- Finding and using vanishing points
- Nature
Example:Patterns, Symmetry,
Investigating areas of irregular figures
Proportional Reasoning
Digital Stories of mathematics
5. Conclusion
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